| Prompt following | Default stylize 100; Raw tightens reads when less polish is wanted. | Layered briefs track more cleanly than V6.1 on complex prompts. | Refined detail over V6 with familiar V6-era prompt logic. | Structured long prompts; older libraries may fit best. | Literal briefs beat vague vibe prompts for repeatable designs. |
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| Text to Image | 4-image grid; 1:1 · 16:9 · 9:16 · 3:2 · 2:3 crops; HD commercial stills. | 4-image grid; same aspect set; campaign portraits, posters, moodboards. | 4-image grid; legacy-compatible when project continuity matters. | 4-image grid; tuned for older V6 prompt libraries. | 4-image grid; anime, manga, and character-design briefs. |
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| Reference images | Image prompts + HD reference passes when details must stay fixed. | Omni Reference (weight 0–1000); stronger hold than V6.1. | Style Reference, image prompts, remix continuity. | Image prompts, remix, Character Reference (`--cref`). | Illustration route—not default for photoreal reference work. |
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| Texture and detail | HD detail retention; small props and labels stay sharper. | Richer texture; hands and bodies often read cleaner than V6.1. | Refined surfaces and coherence over V6. | Earlier coherence baseline—compare before client reuse. | Line work, eyes, reflections, background micro-detail. |
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| Stylization | Raw for less default polish; stylize 0–1000 range. | Default expressive look; Draft passes at ~50% GPU cost. | Carries V6-era styling habits for recognizable aesthetics. | Older default look; migrate for current polish. | Spellbrush-tuned anime aesthetics—not photoreal styling. |
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| Resolution and HD | HD + SD paths per Version docs—confirm on your account. | ~1024 px base grid; subtle upscale to ~2048 px long edge. | ~1024 px base; sharper upscaler than V6 at full crop. | ~1024 px legacy baseline; rerender on newer tiers for detail. | Illustration-first; line clarity over photoreal HD polish. |
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| Character consistency | Identity details survive sharper HD passes. | Omni Reference locks face, outfit, or product across variations. | Style-reference continuity for V6.1-era projects. | Remix + Character Reference; newer routes review cleaner. | Repeatable character design across illustrative shot sets. |
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| Generation speed | Faster rendering in Version article—verify on account. | Draft Mode ~10× draft speed; ~20–30% faster than V6.1 on full passes. | ~25% faster than V6 per Version article on many runs. | Slower than newer tiers; use for exact legacy matches. | Fast stylized iteration when the brief targets anime output. |
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| Performance | HD + Raw experiments and detail-critical tests. | Default everyday production balance. | Legacy continuity over current-default polish. | Compatibility-only reruns and historical prompts. | Anime or illustrative intent—not default product campaigns. |
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